Devastador de la espesura

Greenbelt Rampager
Aether Revolt
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
$0.26
TIPO
Criatura — Elefante

CAPACIDAD
Cuando el Devastador de la espesura entre al campo de batalla, paga {E}{E} (dos contadores de energía). Si no puedes, regresa el Devastador de la espesura a la mano de su propietario y obtienes {E}.

FUERZA/CONSTITUCIÓN
3/4

TEXTO
El sigilo no es indispensable para el sabotaje.

ILUSTRADOR
Filip Burburan

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

NORMAS
  • 2017-02-09 Energy counters are a kind of counter that a player may have. They’re not associated with specific permanents. (Other kinds of counters that players may have include poison and experience.)
  • 2017-02-09 If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
  • 2017-02-09 You can’t pay more energy counters than you have.
  • 2017-02-09 If you have only one {E}, you can’t pay it even if you want to.
  • 2017-02-09 If you have {E}{E}, you have to pay it, even if you don’t want to.
  • 2017-02-09 Keep careful track of how many energy counters each player has. You may do so by keeping a running count on paper, by using a die, or by any other clear and mutually agreeable method.
  • 2017-02-09 Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” to your mana pool can’t give you energy counters.
  • 2017-02-09 {E} is the energy symbol. It represents one energy counter.
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