Maester Seymour(Extended Art)

Maester Seymour
Commander: FINAL FANTASY Collectors
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$1.22
TIPO
Legendary Creature — Human Elf Cleric

HABILIDADES
Al comienzo del combate en tu turno, pon una cantidad de contadores +1/+1 igual a la fuerza del Venerable Seymour sobre otra criatura objetivo que controlas. {3}{G}{G}: Monstruosidad X, donde X es la cantidad de contadores entre las criaturas que controlas. (Si esta criatura no es monstruosa, pon X contadores +1/+1 sobre ella y se convierte en monstruosa.)

FUERZA/RESISTENCIA
1/3

ILUSTRADOR
Norikatsu Miyoshi

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
DE EN ES FR IT JP

NORMAS
  • 2025-06-06 The value of X is determined only once, as Maester Seymour's last ability resolves.
  • 2025-06-06 If Maester Seymour is no longer on the battlefield when its first ability resolves, use its power as it last existed on the battlefield to determine how many +1/+1 counters to put on the target creature.
  • 2025-06-06 Monstrous isn't an ability that a creature has. It's just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous.
  • 2025-06-06 Once a creature becomes monstrous, it can't become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens.
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