Campo de estasis

Stasis Field
March of the Machine
#079
Campo de estasis Parte PosteriorCampo de estasis Frente
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
$0.08
TIPO
Encantamiento — Aura

HABILIDADES
Encantar criatura. La criatura encantada tiene una fuerza y resistencia base de 0/2, tiene la habilidad de defensor y pierde todas las otras habilidades.

TEXTO
Los antiguos errores de funcionamiento de los anillos mágicos pasaron a ser herramientas fundamentales para la defensa de Vryn.

ILUSTRADOR
Jinho Bae

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
DE EN ES FR IT JP PT ZH-CN

NORMAS
  • 2023-04-14 If the enchanted creature has an ability that grants abilities to other objects, Stasis Field’s effect will stop it from doing so. If the enchanted creature gains an ability after Stasis Field resolves, it will keep that ability.
  • 2023-04-14 Stasis Field overwrites all previous effects that set the creature’s base power and toughness to specific values. Any power- or toughness-setting effects that start to apply after the ability resolves will overwrite this effect.
  • 2023-04-14 Effects that modify a creature’s power and/or toughness, such as the effect of Titanic Growth, will apply to the creature no matter when they started to take effect. The same is true for any counters that change its power and/or toughness and effects that switch its power and toughness.
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