Cerbero del Inframundo

Underworld Cerberus
Theros
#208
Cerbero del Inframundo Parte PosteriorCerbero del Inframundo Frente
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
$0.26
TIPO
Criatura — Perro

HABILIDADES
El Cerbero del Inframundo no puede ser bloqueado excepto por tres o más criaturas. Las cartas de los cementerios no pueden ser objetivo de hechizos o habilidades. Cuando el Cerbero del Inframundo muera, exílialo y cada jugador regresa todas las cartas de criatura de su cementerio a su mano.

FUERZA/RESISTENCIA
6/6

ILUSTRADOR
Svetlin Velinov

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

NORMAS
  • 2013-09-15 If two of these die at the same time, the last ability of each will trigger. If each player controlled one, the nonactive player's ability will resolve first. The Underworld Cerberus controlled by that player will be exiled, and all other creature cards in graveyards (including the Underworld Cerberus controlled by the active player) will be returned to their owners' hands. Then the active player's ability will resolve. That Underworld Cerberus won't be exiled, but any creature cards in graveyards at that time, perhaps because they died in response to this ability, will be returned to their owners' hands.
  • 2013-09-15 If you can't exile Underworld Cerberus when its last ability resolves, perhaps because it's been exiled by another spell or ability, each player will still return all creature cards from their graveyard to their hand.
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