Jitte di Umezawa

Umezawa's Jitte
Grand Prix Promos
#2010
Jitte di Umezawa Card BackJitte di Umezawa Card Front
Prezzo Min CT
Prezzo di Mercato CT
Prezzo di Mercato US
TIPO
Artefatto Leggendario - Equipaggiamento

ABILITÀ
Ogniqualvolta la creatura equipaggiata infligge danno da combattimento, metti due segnalini carica sullo Jitte di Umezawa. Rimuovi un segnalino carica dallo Jitte di Umezawa: Scegli una delle opzioni seguenti La creatura equipaggiata prende +2/+2 fino alla fine del turno; oppure la creatura bersaglio prende -1/-1 fino alla fine del turno; oppure tu guadagni 2 punti vita. Equipaggiare {2}

ILLUSTRATORE
Christopher Moeller

LEGALITÀ
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LINGUE
EN

REGOLE
  • 2005-02-01 If the “target creature gets -1/-1 until end of turn” mode is chosen, the target creature must also be announced.
  • 2005-02-01 Umezawa’s Jitte’s activated ability generates a modal choice. The choice is made when the ability is activated.
  • 2005-02-01 If the Jitte is moved after the “+2/+2” mode is announced but before it resolves, the bonus is given to the creature that is equipped when the ability resolves.
  • 2005-02-01 The ability can be used any time Umezawa’s Jitte’s controller has priority — only the “target creature” choice has additional requirements. Choosing the “Equipped creature gets +2/+2 until end of turn” mode does nothing if the Jitte isn’t equipped to a creature when the ability resolves.
  • 2005-02-01 If the Jitte leaves the battlefield after the “+2/+2” mode is announced but before it resolves, the bonus is given to the creature that was most recently equipped once the ability resolves.
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