Jinete del amanecer

Sunrise Cavalier
Innistrad: Midnight Hunt
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
$0.06
TIPO
Criatura — Caballero humano

CAPACIDAD
Arrolla, prisa. Si no es ni de día ni de noche, se hace de día en cuanto la Jinete del amanecer entre al campo de batalla. Siempre que se pase del día a la noche o de la noche al día, pon un contador +1/+1 sobre la criatura objetivo que controlas.

FUERZA/CONSTITUCIÓN
3/3

TEXTO
"La mañana lucha por sobrevivir, al igual que nosotros".

ILUSTRADOR
John Di Giovanni

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

NORMAS
  • 2021-09-24 If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
  • 2021-09-24 If a triggered ability triggers whenever day becomes night or night becomes day, it only triggers if it was already either day/night and becomes the other. It does not trigger when the game becomes day or night for the first time.
  • 2021-09-24 If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
  • 2021-09-24 Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
  • 2021-09-24 For more information about Day and Night and the Daybound and Nightbound abilities, please see the Innistrad: Midnight Hunt Mechanics atricle (https://magic.wizards.com/en/articles/archive/feature/innistrad-midnight-hunt-mechanics-2021-09-02).
  • 2021-09-24 Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
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