Shagrat, portador del botín

Shagrat, Loot Bearer
The Lord of the Rings: Tales of Middle-earth
#228
Shagrat, portador del botín Parte PosteriorShagrat, portador del botín Frente
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
$0.11
TIPO
Criatura legendaria — Soldado orco

HABILIDADES
Siempre que Shagrat, portador del botín ataque, anéxale hasta un Equipo objetivo. Luego enrola X Orcos, donde X es la cantidad de Equipos anexados a Shagrat. (El control del Equipo no cambia. Para enrolar X Orcos, pon X contadores +1/+1 sobre un Ejército que controlas. También es un Orco. Si no controlas un Ejército, crea primero una ficha de criatura Ejército Orco negra 0/0.)

FUERZA/RESISTENCIA
4/4

ILUSTRADOR
Tatiana Veryayskaya

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
DE EN ES FR IT JP PT ZH-CN

NORMAS
  • 2023-06-16 Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.
  • 2023-06-16 In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Orcs, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't an Orc, it becomes an Orc in addition to its other types.
  • 2023-06-16 To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types.
  • 2023-06-16 Control of the Equipment doesn't change. If you target an Equipment an opponent controls, you won't be able to activate its equip ability, for example, and they can activate its equip ability as a sorcery to reattach it to a creature they control.
  • 2023-06-16 If you don't control an Army, the Orc Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
  • 2023-06-16 Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."
  • 2023-06-16 Amass Zombies works the same way, except you create a 0/0 black Zombie Army creature token if you don't control an Army. If the Army creature you chose isn't already a Zombie, it becomes a Zombie in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.
  • 2023-06-16 Some spells and abilities that amass Orcs may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't amass Orcs.
  • 2023-06-16 When Shagrat, Loot Bearer's ability triggers, you can choose not to target an Equipment just to amass Orcs. However, if you do choose a target, and that target is illegal at the time the ability tries to resolve, the ability won't resolve and none of its effects will happen. You won't amass Orcs.
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