Magia Piro

Fire Magic
FINAL FANTASY
#136
Magia Piro Parte PosteriorMagia Piro Frente
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
€0.68
TIPO
Instant

HABILIDADES
Gradual. (Elige un coste adicional.) • Piro — {0} — La Magia Piro hace 1 punto de daño a cada criatura. • Piro+ — {2} — La Magia Piro hace 2 puntos de daño a cada criatura. • Piro++ — {5} — La Magia Piro hace 3 puntos de daño a cada criatura.

ILUSTRADOR
Toni Infante

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr

IDIOMAS
DE EN ES FR IT JP

NORMAS
  • 2025-06-06 If a mode requires a target, you can select that mode only if there's a legal target available. Ignore the targeting requirements for modes you don't choose.
  • 2025-06-06 If a spell with tiered is copied, the effect that creates the copy may allow you to choose new targets. You cannot choose a new mode.
  • 2025-06-06 If an effect allows you to cast a spell with tiered "without paying its mana cost," you must still choose exactly one mode and pay the associated additional cost.
  • 2025-06-06 The mana value of a spell with tiered is determined only by its mana cost (in the upper right corner of the card). It doesn't matter which mode you choose or which additional costs you pay, including any additional costs imposed by other effects.
  • 2025-06-06 You must choose exactly one of the listed modes and pay its associated additional cost in order to cast a spell with tiered.
  • 2025-06-06 You choose the mode as you cast the spell with tiered. Once the mode is chosen, it can't be changed.
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