Squall, SeeD Mercenary(Standard Showdown)

Squall, SeeD Mercenary
FINAL FANTASY Promos
#002
Squall, SeeD Mercenary Parte PosteriorSquall, SeeD Mercenary Frente
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Legendary Creature — Human Knight Mercenary

HABILIDADES
Mandoble final — Siempre que una criatura que controlas ataque sola, gana la habilidad de dañar dos veces hasta el final del turno. Siempre que Squall haga daño de combate a un jugador, regresa la carta de permanente objetivo con valor de maná de 3 o menos de tu cementerio al campo de batalla.

FUERZA/RESISTENCIA
3/4

ILUSTRADOR
Yuu Fujiki

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
DE EN ES FR IT JP

NORMAS
  • 2025-06-06 If an effect restarts the game, Starting Town will enter tapped in the new game unless it's your first, second, or third turn of that game.
  • 2025-06-06 Starting Town's first ability cares about how many turns you have taken, not necessarily how many turns the game has had, in case you take an extra turn.
  • 2025-06-06 If Starting Town enters during another player's turn, it'll enter tapped no matter how many turns they've taken.
  • 2025-06-06 If a card in your graveyard has {X} in its mana cost, X is 0 for the purpose of determining its mana value.
  • 2025-06-06 A creature attacks alone if it's the only creature declared as an attacker during the declare attackers step (including creatures controlled by your teammates, if applicable). For example, Squall's first ability won't trigger if you attack with multiple creatures and all but one of them are removed from combat. Similarly, creatures that enter the battlefield attacking later in combat won't be considered when determining whether or not a creature attacked alone.
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