Máquina impulsada

Surge Engine
The Brothers' War Prerelease
#81
Máquina impulsada Parte PosteriorMáquina impulsada Frente
Precio Min CT
Precio de Mercado CT
Precio de Mercado US
TIPO
Criatura artefacto — Constructo

HABILIDADES
Defensor. {U}: La Máquina impulsada pierde la habilidad de defensor y gana "Esta criatura no puede ser bloqueada". {2}{U}: La Máquina impulsada se convierte en azul y tiene una fuerza y resistencia base de 5/4. Activa esto solo si la Máquina impulsada no tiene la habilidad de defensor. {4}{U}{U}: Roba tres cartas. Activa esto solo si la Máquina impulsada es azul y solo una vez.

FUERZA/RESISTENCIA
3/2

ILUSTRADOR
Daarken

LEGAL EN
Standard Future Historic Timeless Gladiator Pioneer Explorer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

IDIOMAS
EN FR DE IT JP KR PT RU ES ZH-CN ZH-TW

NORMAS
  • 2022-10-14 Surge Engine's last ability can be activated only once per game, not once per turn.
  • 2022-10-14 If a Surge Engine whose last ability has been activated leaves the battlefield and comes back, it's a new object on the battlefield and its last ability can be activated again (once it's blue, of course).
  • 2022-10-14 If Surge Engine loses defender in some way other than its first ability, its second ability may still be activated. Likewise, if it becomes blue in some way other than its second ability, its last ability may still be activated. Note that an effect that allows a creature to "attack as though it didn't have defender" doesn't actually cause it to lose defender.
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